Archived Changes for Politik Siniari (7 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a7b31f0d01c6d4391361721 characters Politik Siniari Update Approved
Age:
1 → 2
death_roll:
0.13478081351394444 → 0.6909310281219179
Tick Update for Politik Siniari
6a6fc2196bf3bc645130b69c characters Politik Siniari Update Approved
Ongoing Modifiers:
Added:
+ Stat Training
modifier_type: attribute
scaling: flat
scope: character_self
attribute: strategy
value: 2.0
duration: -1
source: Stat Training
condition_scaling: flat
condition_scaling_x: 1.0
condition_operator: >=
Modified:
~ Strength
field: None → ""
~ Strength
field: None → ""
~ Weakness
field: None → ""
~ Weakness
field: None → ""
~ Random stats at character creation
field: None → ""
Discord Message (1533583262453334147) Discord Message (1533599737943556336) naturalnuke
6a683ae4ee23509f017d99da characters Politik Siniari Update Approved
Age:
0 → 1
death_roll:
None → 0.13478081351394444
death_chance_at_tick:
None → 0
Tick Update for Politik Siniari
6a67bc189c497200d03a3c12 characters Politik Siniari Update Approved
Age:
1 → 0
Progress Quests:
None → []
Ongoing Modifiers:
Modified:
~ Strength
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Strength
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Weakness
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Weakness
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Random stats at character creation
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
Notes:
None → None
might as well make him Age 0, had no more MRPs to do naturalnuke
6a6711b89c497200d03a39e5 characters Politik Siniari Update Approved
Positive Titles:
Before: ["", "", ""]
After: [the_strong, the_sturdy, ""]
Progress Quests:
None → []
Ongoing Modifiers:
Modified:
~ Strength
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Strength
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Weakness
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Weakness
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Random stats at character creation
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
Notes:
None → None
None naturalnuke
6a66ed4c0b6e1097f5a32727 characters Politik Siniari Update Rescinded
Positive Titles:
Before: ["", "", ""]
After: [the_strong, "", ""]
Progress Quests:
None → []
Ongoing Modifiers:
Modified:
~ Strength
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Strength
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Weakness
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Weakness
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
~ Random stats at character creation
scaling: None → flat
scaling_extra: None → ""
scope: None → character_self
resource: None → ""
resource_from: None → ""
resource_to: None → ""
job: None → ""
unit_category: None → ""
unit_stat: None → ""
tier: None → ""
tech_category: None → ""
terrain: None → ""
target_type: None → ""
target_value: None → ""
unit_name: None → ""
district_key: None → ""
condition_scaling: None → ""
condition_scaling_x: None → 1.0
condition_scaling_extra: None → ""
condition_operator: None → >=
Notes:
None → None
Discord Message (1531122303772135534) naturalnuke
6a65919bacda924899963349 characters Politik Siniari Add Approved
Name:
None → Politik Siniari
Player:
None → naturalnuke
Creator:
None → naturalnuke
Race:
None → Goblin
Culture:
None → Dyeakian
Religion:
None → Urn’conan
Ruling Nation/Organization:
None → Dyeak
Region:
None → Igneous Badlands
Strengths:
None → ['rulership', 'charisma']
Weaknesses:
None → ['prowess', 'magic']
random_stats:
None → 1
Positive Titles:
None → ['', '', '']
Negative Titles:
None → ['the_black_thumb', 'the_tired']
Ongoing Modifiers:
None → [{'modifier_type': 'attribute', 'attribute': 'rulership', 'value': 4, 'duration': -1, 'source': 'Strength', '_id': '442bfd3b'}, {'modifier_type': 'attribute', 'attribute': 'charisma', 'value': 3, 'duration': -1, 'source': 'Strength', '_id': '73f5a326'}, {'modifier_type': 'attribute', 'attribute': 'prowess', 'value': -4, 'duration': -1, 'source': 'Weakness', '_id': 'fd64bdaa'}, {'modifier_type': 'attribute', 'attribute': 'magic', 'value': -4, 'duration': -1, 'source': 'Weakness', '_id': 'ded5c330'}, {'modifier_type': 'attribute', 'attribute': 'charisma', 'value': 1, 'duration': -1, 'source': 'Random stats at character creation', '_id': 'ae1b2e26'}]
Character Type:
None → Populist
Character Subtype:
None → Orator
Health Status:
None → Healthy
Positive Quirk:
None → Imaginative
Negative Quirk:
None → Greedy
Age:
None → 1
administration:
None → 0
effective_territory:
None → 0
current_territory:
None → 0
route_capacity:
None → 0
effective_pop_capacity:
None → 0
pop_count:
None → 0
land_unit_capacity:
None → 0
Artifact Slots:
None → 12
Used Artifact Slots:
None → 0
Artifact Loss Chance Per Slot:
None → 0.02
Artifact Loss Chance:
None → 0
Positive Title Slots:
None → 3
Elderly Age:
None → 3
Age Status:
None → Adult
Death Chance:
None → 0
Heal Chance:
None → 0.15
Stat Gain Chance:
None → 0
Rulership Cap:
None → 5
Cunning Cap:
None → 3
Charisma Cap:
None → 5
Prowess Cap:
None → 1
Magic Cap:
None → 1
Strategy Cap:
None → 3
Rulership:
None → 3
Cunning:
None → -1
Charisma:
None → 2
Prowess:
None → -5
Magic:
None → -5
Strategy:
None → -1
Magic Point Production:
None → 0
Magic Point Capacity:
None → 0
Magic Points:
None → 0
Discord Message (1530786597568778311) naturalnuke